netp1.0learning


 * NETP 1.0 Learning**

1.0 Learning All learners will have engaging and empowering learning experiences both in and outside of school that prepare them to be active, creative, knowledgeable, and ethical participants in our globally networked society. To meet this goal, we recommend the following actions: 1.1 Revise, create, and adopt standards and learning objectives for all content areas that reflect 21st century expertise and the power of technology to improve learning. 1.2 Develop and adopt learning resources that use technology to embody design principles from the learning sciences. 1.3 Develop and adopt learning resources that exploit the flexibility and power of technology to reach all learners anytime and anywhere. 1.4 Use advances in the learning sciences and technology to enhance STEM (science, technology, engineering, and mathematics) learning and develop, adopt, and evaluate new methodologies with the potential to enable all learners to excel in STEM. S TEM has currently become STEAM in Colorado according to LT. Gov. the A is for Arts.

Students and teachers need to learn together utilizing technology as a learning tool within context that is relevant, engaging, and tied to learning content standards. We need to build capacity to fold in global competencies and global communication.

Ubiquitous internet access is needed throughout community. Can we open our library computers to public for learning outside of school time? Could we establish a community learning lab for everyone's use? Do we have access to a network of people to help connect what teachers already know to new technologies (wikis, nings, etc.). It's not a case of incompetence, it's more that people don't know what they don't know.

All users from ages five up need to have access to technology to communicate. While there is a sense of urgency, as long as we continue to build capacity, we are making progress.

Technology needs to be used for all teaching and learning.